-
Essay / Advantageous and Disadvantageous Aspects of Computer...
This essay will explore the advantageous and disadvantageous aspects of computer games for children, adolescents, and adults and argue for the positive and negative implications of this trend on health and society. increasingly popular and, in certain situations, essential in our society. First, computer games provide a wide range of educational activities and encourage different aspects of imagination, learning, exploration and creativity. The use of computer games has been around for several years and is well documented across illnesses, disabilities, learning abilities and entertainment. The benefits brought by computer games are believed to change the lives of millions of people. By being able to treat disorders, disabilities, educational functions, pleasure, entertainment and provide many useful benefits. According to Knight, W (2003) Society should consider the aspect of computer gaming as it relates to our lives, recent research suggests that computer games would be an even more beneficial form of VR treatment for treating For people suffering from phobias, this treatment method is known for exposing people to the source of their fear in a controlled environment that can lead to a cure. Computer games often have software tools that players use to create new levels or custom tournaments. Research suggests that these tools contrast with the virtual phobia-fighting environment for patients. With this research in place, it shows that using VR treatment, it stimulates patients' particular fears by providing very realistic graphics and it is increasingly being used and found as a remedy in several people. According to Griffths (2005), he claims that computer games are useful...... middle of paper ......rs, adults and children become violent around the world because it is related to the time that they move on to playing computer games. .Works CitedKnight, W. Computer games can treat phobias. (October 2003). (Online) Available from: New Scientist [Accessed 08/16/2010] Griffiths, M. Computer gaming 'aids health'. [July 2005]. (Online) Available on: BBC News, [Accessed 08/16/2010] Bradford, S. and Crowe, N. How gaming is all work and no play [2006]. (Online) Available on: BBC news [Accessed 08/18/2010] Griffiths, M. Computer games “have advantages” [July 2005]. [Online] Available at: BBC news, < http://news.bbc.co.uk/1/hi/health/4682801.stm> [Consulted 19/08/2010]