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Essay / Do violent video games really cause violent behavior?
Do violent video games really cause violent behavior? Ninety-seven percent of teenagers play video games. Among them are the murderers responsible for recent school shootings. Many people have claimed that the violent content of these games would cause increased levels of aggression in players, leading them to commit violent crimes; conversely, many studies have been carried out that contradict this assertion. Research indicates that playing violent video games does not increase aggressive behavior or lead to violent criminal acts. First, there is data proving that violent video games do not lead to crime. Researchers have observed the correlation between video game sales and violent crime. Data suggests that crime rates have declined while video game sales have increased. "'We found that higher rates of violent video game sales were linked to a decrease in crime, and particularly violent crime,' said Dr Ward... of the Center for European Economic Research in Mannheim, England. Germany" (Carey). This excerpt reveals that sales of violent video games are directly correlated with a reduction in acts of violence. This observation highlights that violent video games do not inspire people to commit violent crimes, since crime rates have decreased as video game sales have increased. The observation that crime rates did not increase with sales of violent video games proves this. Other researchers have verified this observation in their own studies. In one report, a psychology professor found that violent video games did not increase young gamers' risk of committing violent social acts, such as bullying (Nauert). Some people continue to claim that violent video games actually inspire criminals to commit unfathomable acts... middle of paper ......ea Force forGood?. "Review of General Psychology. 14.2 (2010): 68-81. Web. March 3, 2014. .Nauert, Rick. “Video games not linked to violence among high-risk youth in new study.” PsychCentral, August 27, 2013. Web. Skoric, Marko and Dmitri Williams. “Internet fantasy violence: a test of aggression in an online game.” Communication Monographs. . Cause violence?."Psychology Today. Sussex Publishers, 1 42013. Web. February 26. 2014. .