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  • Essay / Correlation Between Video Games and Violence - 2300

    Researchers have studied the use of video games, particularly violent video games, to demonstrate its relationship with negative behavioral developments. By analyzing the available data, we can safely say that the correlations between video games and the development of negative behaviors observed among young people are minimal and have given rise to generalization. Video games have been able to evolve at the same pace as modern technology. With the introduction of the personal computer, video games quickly followed. As technological evolution advanced in the Internet domain, video games were hot on its heels, taking players into an online world that would put them in the competition. The video game industry has become one of the fastest growing forms of digital entertainment (Adachi & Willoughby, 2012), with no signs of slowing down. In today's aspect, video games can be found on almost all personal digital devices, such as computers, tablets and cell phones. However, along with the growth of this particular digital industry, video games have been subjected to various negative relationships. Researchers have studied and attempted to demonstrate the correlation between video games and the development of negative behaviors in young people. (See for example Holtz and Appel, 2011). Although most of these studies achieved minimal results and suffered from multiple limitations in their research. Over the past two decades, another group of researchers began analyzing video games to see whether they were correlated with positive behavioral developments (e.g. Durkin & Barber, 2002). Once again, these studies also found minimal results, but in turn highlight the generalization effect caused by negative correlation studies. Res...... middle of paper ......are commonly described as aggression, antisocial behavior, withdrawal, and delinquent acts. However, these results are the result of minimal measurements and contributed to a generalization effect. Researchers such as Christopher Ferguson (see e.g. Ferguson, 2010; Ferguson & Olsen, 2013) have delved deeper to uncover more substantial evidence of the correlation. Although very few published results are available, some studies have analyzed and concluded that video game use can promote positive behavioral development such as family cohesion and prosocial behaviors (see e.g. Durkin & Barber, 2002). Research in this area is important because it will provide better evidence to parents, policy makers and legislators that video games, if regulated, can be a safe form of digital entertainment for young people..